Download Cheat Engine 6.3 Terbaru
Posted by
Prozonas Com on Juli 05, 2013
Fixes:
- Fixed dll injection for 64-bit targets (also fixes speedhack for 64-bit and windows 8).
- Fixed speedhack thread safety so changing speed in a program that constantly checks speed won't cause a crash/weird behaviour.
- Fixed Lua speedhack_setSpeed being limited to 2 digit accuracy.
- Customtypes can now deal with huge size types (4096 bytes and bigger).
- Some table merging bugs.
- Fixed the bug where if you opened the settings window and click ok you wouldn't be able to debug anymore.
- Fixed negative values in groupscans.
- Fixed a lot of assembler and disassembler instructions.
- Fixed GenericHotkey in lua.
- Fixed the table version of writeBytes in lua.
- Fixed unlabed labels.
- Fixed crash when clicking stop when using the debugger to find something.
- Fixed where CE would select invisible entries when multiselecting and press space
- and more.
- Redesigned the lua class system (read main.lua).
- Added mouse4 and mouse5 to the lua defines.
- Added the THREADSTACK# symbol which points to the stack start of the specific thread number (pointerscan can use it).
- The pointerscan has several new features to decrease time and increase useful results.
- The foundlist can now display using a different display type, on the condition that the type has a compatibly bytesize.
- Added sorting the pointerscan by column (Tip: After a sort close the pointerscan and delete .ptr files you do not wish).
- Changed hotkey handling internally.
- The different display types in the hexadecimal view of memoryview now support direct editing as well.
- The foundlist now shows a "previous value" column and marks differences red.
- The symbolhandler now has a better distinction between 32 and 64-bit modules. Non-compatible modules (64-bit in 32-bit programs).
- and more.
Sekian tentang Cheat Engine terbaru. Semoga bermanfaat.

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